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![]() by Daniel Holloway
It is in the tradition of these artists that Mike Bertino explores the
well-traveled terrain of the superhero story in "Everyman," from his minicomic
Trigger. "Everyman" is a superhero mystery visually grounded in the real world.
The landscape is, for the most part, free of the garish trappings of superhero
comics -- cosmic powers, costumed villains, etc. But the superhero element is not
a facade artificially imposed on the story. In the third panel of the first
chapter, Bertino's narrator tells the reader, "The point is this: Someone has
uncovered my secret identity, and has been playing tricks on me. They've been
leaving phony clues, and leading me into awkward and embarrassing situations."
"Everyman" is the story of the search to find the person who has uncovered the
identity of Nigil Fox, the Everyman. Though it may not have the outward
appearance of a superhero story, Everyman springs exclusively from an old
superheroic conceit -- the secret identity.
Nigil Fox is in many ways similar to the hero of Clowes' excellent "Black Nylon."
Both are workaday schlubs who long ago lost all enthusiasm for the life they
lead. In "Black Nylon," Clowes' narrator tells the reader, "You can't get too
involved with the public; They'll break your heart every time... It doesn't
matter how much you think they love you." Likewise, in Everyman, Fox says in
reference to the people he protects, "I don't give a shit about those people and
they don't give a shit about me." Both characters support these attitudes in
actions and words throughout their respective stories.
While the two stories share common plot elements (the mystery stalker is key to
both), They differ greatly in structure. "Nylon" is a multi-layered story with
several interweaving storylines that come together in the end to deliver the hero
to a place very close to where he was when he started. The path of the plot and
its structure more closely resemble literary short fiction than superhero comics.
"Everyman" is a different beast, far more linear by comparison. The story is
driven exclusively by Fox's motivation to solve the mystery, and appears to be
creeping toward a climactic, world shattering ending appropriate to a linear,
action-driven plot. It is the striking similarity of the two protagonists (Fox
is so much like Clowes' character that he could have been lifted out of "Nylon"
and dropped into "Everyman"), not the stories themselves, that necessitates this
comparison. If Bertino's story pales slightly in comparison, it is only because,
through no fault of his own, he is not Daniel Clowes.
While it is not Watchmen or "Black Nylon," "Everyman" proves to be a highly
readable, intriguing story. Bertino is still a developing cartoonist, and it is
therefore an encouraging sign that he is attempting to master the plot-driven
story and that he has been successful thus far in that pursuit. The mystery of
Everyman's stalker unfolds in layers. As one truth is revealed, three more
questions arise, and the story seems to unfold at a pace just fast enough to keep
the final solution consistently out of Fox's grasp. Bertino handles this
twisting plot line with a delicate hand that bodes well for the work in question
as well as the artist's future work. The archaic truth that one must know the
rules before one can break them comes to mind.
The top three quarters of the opposite page are filled with charts, graphs or
tables giving statistical data on the character depicted in the top three
quarters of the previous page. One such graph charts the ebbs and flows of one
character's brain activity while watching daytime television. Another illustrates
how a local prostitute rates other characters based on sexual performance. The
final quarter of the page is taken up by a panel similar to the one at the bottom
of the previous page, but with a different character. This two-page system is
repeated with almost no deviation for much of the book.
The subject about which the characters, all residents of the same unnamed town,
are being interviewed is a form of graffiti, the word "Scan," that is slowly
taking over the town, figuratively at first, but as the book progresses, the
conquest of Scan becomes much more literal. What starts out as mystery graffiti
ends up as a super-intelligent entity that takes control of the town and its
people. The fact that Bateman is able to create this bridge from graffiti to
omniscient overlord is due in large part to the panel structure. The rise of
Scan is told in a strict documentary style rather than a traditional narrative
one. Events are retold after the fact, almost never shown in progress. This
approach softens the sting of unexpected events. These unforseen twists are made
more believable by the fact that by the time the reader hears about them, they
are already old news in the world of the story.
The repetition of the two-page system creates in the reader an expectation that
pertinent information is to be doled out slowly, bit by bit. When Bateman wants
to introduce urgency into the narrative or reveal a twist for maximum creepiness,
he will deviate from the two page structure, cutting out the graphs for a few
pages and going exclusively to the interview shots. Because the original
structure is so strictly adhered to throughout most of the book, these
deviations, which increase in frequency as the story draws toward its bizarre
end, have a powerful effect.
Bateman at times has trouble reconciling a goofy sense of humor with a story that
becomes increasingly creepy as it plays out. Bateman's humor is unashamedly
cheesy, and while this is not necessarily a negative criticism, the strip could
have benefitted from fewer silly lines such as, "He may never say, 'Dude,'
again," especially in the later chapters. Bateman gets the most genuine laughs
out of the graphs and tables, which poke endless fun at his own characters while
also serving as pacing mechanisms. This is where the strength in Scan lies, in
the way in which Bateman is able to get so much out what appears to be so little.
Grimbol takes greater care in drawing a strip where there is no action, no
movement even, than most would. Having the faces he is talking to change from
panel to panel is a nice touch. He never moves the angle of perspective, but
zooms in and out and slides from side to side as he pleases. The resulting
visual shake up is just enough to keep he story interesting, but not so much that
it ovewrwhelms the strip.
The only criticism one can lobby against Desperate is that Grimbol seems good
enough to make the reader wish that he would collect several strips in a larger
volumes rather than package one six-page strip with a two page back up into one
slim minicomic. It is not easy to judge the quality of a breakfast burrito based
on the one cubic inch sample you get from the gray-haired lady at the grocery
store.
Grammatical mistakes have been reproduced as they appear in the original text for
full effect.
Tarleton adopts the same writing style in his "The History of MODOK, Part One."
The reader learns that MODOK stands for, "Mental Organism Designed Only for
Killing," that his first appearance was in a fight with Captain America in Tales
of Suspense #94 in which, "Captain America and MODOK trade threats for a while
("You are no match for MODOK") and MODOK talks about his amazing chair, which is
apparently more agile than legs or something and then we get this pretty detailed
lecture about the many different kinds of mind beams MODOK can use."
The rest of TJMS consists of the surprisingly gripping "Diary of MODOK's Pastry
Chef" (I have seen the face of terror. I have seen MODOK), and the slightly
disappointing MODOK-centric interview with Bob the Angry Flower creator Stephen
Notley (JMS: When you drew MODOK in your strip, did you feel your personal urge
to kill rising or subsiding? SN: No, my personal urge to kill remained low).
Several artists, including Johnny Ryan and Devlin Thompson contribute MODOK
pinups to round out what one hopes is the first of many issues. Again, Tarleton
writes, "MODOK is really awesome, and this journal is only published because of
this awesomeness, and not through any desire to make money from using Marvel
Comics valuable copyrighted material."
Let's keep the love coming.
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