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Maui: Legends of the Outcast
Masters of the Imagination Masters of the Imagination is yet another in a series of
canny publishing ploys by Taylor Publishing to recycle the research of Mike
Benton. Mike Benton is an extraterrestrial who landed on this planet in the mid-1980s,
did a lot of research on comic books while working in a Houston bookstore,
and has been sifting through that research ever since, re-packaging it again
and again for different books from Taylor Publishing. Surprisingly, perhaps considering that these books are transparent
attempts to cash in on the current interest in comics all of Bentons
books are good books. They suffer occasionally from their authors
other-worldliness, but mostly theyre pretty decent history. And almost all of the foregoing outrageous assertions will be successfully
defended in the paragraphs to follow. Thats how these review things
work: First, you perpetrate a couple of hysterical utterances; then you
spend the rest of your life explaining them. But first, some purely descriptive information so youll know what
Im talking about. Masters of the Imagination is 184 8x11-inch pages long,
all of them gleaming coated stock. Every page contains at least one illustration
in glowing full color; frequently, two or three. These display the artistry
of the 13 cartoonists whose lives and works are catalogued: Will Eisner,
Joe Shuster, Jack Kirby, C. C. Beck, Jack Cole, Carl Barks, Walt Kelly,
Basil Wolverton, Harvey Kurtzman, Wallace Wood, Bernard Krigstein, Alex
Toth, and Steve Ditko. Each artist gets a full chapter to himself. And Benton prefaces the lot
with a short discussion of the art of the comic book in which
he describes for the layman how a comic book page is created and briefly
outlines the history of the medium. His description is succinct and informative;
ditto, his history. The book concludes with an Artist Guide and Checklist which
lists the major work by each artist, year by year, in alphabetical order
by artists names. At the end of each listing is a short bibliography,
citing (presumably) Bentons sources for the chapter on that artist. All in all, a nifty package. Informative, concise, colorful. Exactly
the sort of book that will sell in bookstores all across the fruited plain. So much for dispassionate description. One might quarrel with Bentons selection of artists, but one wouldnt
get very far. Benton pre-empted disagreement over his choices simply by
not making any. Instead, he turned to the Jack Kirby Hall of Fame and to
the Will Eisner Hall of Fame and wrote about the comic book artists enshrined
there. His books subtitle, The Comic Book Artists Hall of Fame,
qualifies the import of the overall title and helps explain why he leaves
out Milton Caniff (who did comic strips not comic books), Jerry Siegel (who
wrote but didnt draw comic books), William Gaines (a publisher), and
Robert Crumb. All of these fellas are enshrined in one or the other of the
two halls of fame, but none of them drew comic books. Except Crumb. But
Crumb, who is in both halls of fame, did not draw for mainstream comic books
and is therefore not within the scope of this book. (Whats
more, many of his pictures would probably not survive the censorial scrutiny
to which Taylor would subject them in order to secure the PG rating that
is essential for coffee-table style books.) Well, you have to stop somewhere: You cant include everybody who
ever did anything worthwhile in comics. Still, Im tempted to wonder what possessed the Kirby Hall of Fame
folks when they voted to include Basil Wolverton in 1991. I think some of
Wolvertons work is inspired nonsense of a very high order; I love
it. (And Bingbang Buster is probably the all-time best name
for a cowboy hero.) But Wolverton made it into the Kirby Hall of Fame ahead
of Walt Kelly, Joe Shuster, and Jerry Siegel, a circumstance that betrays
a curious lack of proportion in the judgment of the curators of the hall. I should think that any of the mediums halls of fame would have
inducted Shuster and Siegel pretty early certainly ahead of such
a relative lightweight as Wolverton. However adroitly Wolverton may have
deployed the resources of the art form, he didnt blaze trails like
Kirby and Eisner and Shuster and Siegel and Kurtzman. Nor was Wolvertons
excellence of the same sustained long-running quality as Coles or
Barks or Becks. But thats beside the point. Bentons book is our subject for
today, not the whimsical preferences of the keepers of the flame in halls
of fame. Bentons book offers very little new information on his subjects.
Each of the artist chapters rehearses the professional biography of its
subject and discusses his work in the order it appeared. Most of this information
(if not all of it) is derived from other published sources rather than fresh
interviews or primary documents. But this is scarcely a fault. Most history books are but recitations
of facts assembled from other sources. The signal virtue of a book like
Bentons, if it is well done, is that it collects in one place much
information that was previously scattered in scores of other places. And
Bentons book performs this service for the most part admirably. And he adds a few scraps of insightful information to the record of Eisners
early career his brief stint as art director for Eve,
a magazine for the modern Jewish woman, for instance. I mention these three because Ive done considerable research recently
on all of them. (Kelly, for introductions to the Fantagraphics series reprinting
Pogo; Superman and Eisner, for a book of my own, The
Art of the Comic Book, due out in the fall of 1995.) So on these
three at least, I consider myself expert enough to evaluate the accuracy
and completeness of Bentons effort. While he provides some new tidbits, he misfires sometimes, too. I was delighted to discover, for example, what it was that Walt Kelly
learned from his experiences at Disneys mouse factory
during the time he worked there (1936-1941). I carried over the good
things I did learn there, Kelly is reported as saying, like
how to make a line come around from under another line and how to make lines
which create figures in the round. According to Benton, The two most valuable things [Kellys]
years at Disney taught him were a sense of comic timing and a contrast of
characters. Its this kind of remark that leads me to conclude that Benton is
an extraterrestrial. An alien life form might well mouth such an utterance
presumably in imitation of a natives remark not realizing
that a contrast of characters is a meaningless statement, standing
all by itself. I assume that the phrase really means something like this: Kelly learned
that the personality of a character can be revealed and developed by contrasting
it to the personalities of different characters. Or, alternatively, that
comedy is often created in the clash of different personalities. Something
along those lines. A contrast of characters does not, actually, say either of
these things. But someone not familiar with the languaging mode of communication
might well suppose that it does. With similar nonchalance, Benton fails to record that the reason Kelly
went to Los Angeles at the end of 1935 is that the object of his affection,
Helen DeLacy, had been transferred there by her employer, the Girl Scouts
of America, from her (and Kellys) native Bridgeport, Connecticut.
In other words, Kelly followed his heart. Not a crucial fact about his life,
I suppose; but worth noting, I think. And Benton doesnt. A more significant error, however, is committed when Benton says that
there was a year gap between the first and second issues of Animal
Comics, the publication in which Pogo first appeared. No so.
I recognize the error because I made it myself once. The first issue of Animal Comics was dated December 1942-January
1943; the second issue, February-March 1943. But if you assume that Overstreets
Price Guide gives the correct first issue date (December 1941-January
1942), you could well suppose that the next issue (dated February-March
1943) took a year to produce. Probably Overstreet is wrong, but the error is reflected
in much of the literature on Kelly. Doubtless it is the first issues
year-straddling date that is the source of the confusion. That and the fact
that Kelly left Disney in the summer of 1941, and we dont know much
about what he did until the first issue of Animal Comics, which
he couldnt have worked on until almost 18 months after leaving California. This huge hole in the continuity of Kellys life disappears almost
entirely if we suppose that Animal Comics #1 appeared in December
1941: Kelly could have started work on it almost as soon as he returned
to the East Coast. But he didnt. And so that yawning hole remains:
What did he do from, say, June 1941 until about September or October 1942,
when he presumably began working on Animal Comics? Dunno. Whatever the case, there was no year-long gap between #1 and #2 of Animal
Comics. In retelling the story of Supermans debut, Benton leaves out the
role played by Sheldon Mayer, the teenager who was Max Gaines editor
on Popular Comics and who saw Superman in comic strip form
and urged Gaines to consider it for publication. Benton tells the story
in his first book for Taylor, The Comic Book in America: An Illustrated
History, but he inexplicably leaves Mayer out when he retells the
tale in Masters of the Imagination. Probably since he is concentrating on Shuster the artist rather than
on the history of Superman, the omission is justifiable. Still, considering
that it was Mayer who first recognized the potential in the Man of Steel,
it seems odd to leave him out altogether. Speaking of the first Benton book for Taylor, though, let me correct
an error being perpetuated in that tome. Benton, relying (as most of us
do to some extent) on the work of other historians, maintains that the first
published collection of an American comic strip was a short-lived
publication called The Yellow Kid Magazine which appeared
in March 1897. Since the first comic books were magazines that reprinted newspaper comic
strips, if The Yellow Kid Magazine did, in fact, reprint a
collection of the historic newspaper strip by R. F. Outcault, then The
Yellow Kid Magazine would perforce be the first comic book. But The Yellow Kid Magazine didnt reprint any of Outcaults
comic strip. At least, not in the first issue, which Ive held in my
hands and inspected, page by page. The Yellow Kid appears on the cover but
nowhere else. Inside, we have the usual hodge-podge of humorous drawings and witty
paragraphs (jokes) that comprised the traditional fare of the humor magazines
of the period Life, Judge, Puck,
and others of that ilk. The Yellow Kid Magazine was just another
of the same breed but it sought to stimulate its sales by using the
name and face of a popular newspaper comic strip character on the cover. I suspect that the other two or three issues of the magazine were similar.
No comic strip reprints at all. Hence, The Yellow Kid Magazine
was not, as widely rumored these days, the first comic book. It was just
another humor magazine. But, I divaricate (to coin a phrase). Back to Masters of the Imagination. Its nice to find a coherent write-up about Jack Cole. Although
his work in comic books and in Playboy qualifies him as a cartooning
genius (master of both the comic book form and the magazine single-panel
cartoon), it isnt generally recognized that he was at least as innovative
in the newspaper strip format. Benton mentions Coles 1958 comic strip, Betsy and Me,
but includes no examples of it. Probably just as well. Over the years, Ive
seen isolated samples of the strip, but thats not enough. You have
to see a considerable run of it in order to appreciate just how innovative
Cole was. Recently, I was lucky enough to be able to read the entire 15-week
run of the strip, and I found the rhythms of its humor and the novelty of
Coles treatment irresistible. Drawn in a simple stylized manner (somewhat in the same vein as the UPA
cartoons about Gerald McBoing Boing and Mister Magoo that became so popular
in the early 1950s, revolutionizing the animated cartoon), the strips record
the domestic tribulations all in a minor key of Chester Tibbits,
his wife Betsy, and their genius son, Farley. The innovative part, however, arose from Coles decision to let
his protagonist, the intellectually challenged Chet, tell his own story.
The first-person narrative device opened up doors for comedy: The pictures
we see before us belie Chets bland pronouncements, revealing him to
be a thorough-going bumbler despite what his words seem to say. Cole may be one of the few cartoonists to master the medium in three
forms books, panel cartoons, and daily strips and to achieve
a measure of fame in each department. In the chapter on Steve Ditko, I was happy to see Ditko himself quoted.
Despite his undeniable stature as the first artist on Spider-Man, Ditko
has remained resolutely silent about his art and his attitudes. Benton quotes
him by way of explaining the silence: When I do a job, Ditko says, its not my personality
that Im offering the readers but my artwork. Its not what Im
like that counts; its what I did and how well it was done
I
produce a product, a comic art story. Steve Ditko is the brand name. In the same chapter, Ditkos connection with Eric Stanton, noted
for his adult comic books on bondage, is at last acknowledged: They were
classmates in the Cartoonists and Illustrators School and shared a studio
for 10 years, beginning in 1958. Any author is bound to make some mistakes when rehearsing the history
of aspects of our cultural life that are as poorly documented as comic book
history is. Judging from the portions of the history of comic books with
which I am most familiar, Bentons errors in this regard are pretty
infrequent. But some of his statements can be explained only if we suppose
that he really is a visitor from another planet, wholly unfamiliar with
life as we know it. Examples of his extraterrestrial oversights start with the very first
sentence in the book: The early American comic book artists created
the most popular storytelling medium of the twentieth century. Gee,
and here Ive been convinced that motion pictures alone qualified for
that distinction. In discussing Krigsteins early career, Benton notes that for two
years he did illustrations and painted self-portraits with little
financial success. I suppose he had difficulty selling all those pictures
of himself. And when he asserts that Wally Wood was Americas best science
fiction cartoonist and the greatest inker of all time, I wonder what
became of Alex Raymond, who was no slouch of a science fiction cartoonist
and inker himself. Sometimes Benton is just flat wrong. He says John Held, Jr., found
fame depicting the young sheiks and flappers of the roaring twenties for
The New Yorker magazine. Nope. Held found fame drawing
sheiks and flappers, but he didnt do it for Harold Ross New
Yorker. Quite the contrary, in fact. Ross had met Held when both were young men in Helds native Salt
Lake City, and so when The New Yorker was a-borning, Ross naturally
turned to his old chum, by then wallowing in celebrity and fortune as the
Jazz Ages most adept delineator, to help him launch the new magazine.
But Ross didnt want just more of the same from Held more sheiks
and flappers. Instead, he commissioned Held to do cartoons of the Gay Nineties
in a woodcut style, something startlingly different from the usual Held
cartoon as it appeared in most of the other humor magazines of the day. And then Benton has the first issue of Simon and Kirbys Captain
America appearing two weeks after the bombing of Pearl Harbor.
The cover date of that issue was March 1941, so it probably hit the newsstands
in January or February, almost a year before the Japanese bombed Pearl Harbor
on December 7, 1941. And E.C. Comics is called Entertainment Comics instead of
Entertaining Comics. A proofreaders momentary lapse, no
doubt. These gaffes will presumably be corrected when Taylor issues a second
edition of the book. And I assume a second edition is inevitable: Benton
books on comics are a cottage industry by now, probably Taylors most
lucrative line. Masters of the Imagination is the seventh title that Benton
and Taylor have produced by mining again and again the vein of ore he struck
in generating the first in the series, the aforementioned Comic Book
in America. The series might well be a model of what happens in commercial
publishing when an author submits a manuscript that is too ambitious for
a publishers habitually conservative imagination. If the manuscript
is too long for a book of an economically viable dimension, the author is
advised to make drastic cuts usually without regard for the sense
of the books content. Its a little like saying, Well,
we have only one glove thatll fit you, so youll have to chop
off one of your hands. And then, if the first book sells, the publisher comes back and says,
Have you any more of the same sort of stuff that we can publish?
And, of course, you do: Its all the stuff that was chopped out of
the first enterprise. (Im pretty sure about how this happened at Taylor because I was
approached in a roundabout way after Bentons first book was a success.
I submitted a manuscript but the folks at Taylor wanted a book with lots
of pictures and not very many words; and I, as prolix as always, couldnt
curb my tongue.) A second edition will afford Benton the opportunity to note, perhaps,
that when C. C. Beck critiques the work of artists outside his shop who
did the first issue of his Captain Marvel Adventures
saying, The results were awful
the drawings were typical superhero-type
artwork with arms and legs sticking out of panels, lots of tricky perspectives,
and no attention paid to composition, anatomy, or storytelling
he is talking about Jack Kirby and Joe Simon, who had made their mark in
the history of comic books with Captain America by doing just
exactly the sorts of things Beck was highly critical of. Benton might also correct the impression he gives that Simon and Kirbys
1954 invention, Fighting American, was intended as a satire
on Captain America and the Red Menace of the Cold War era. Not at
first it wasnt. Ive seen this statement in other places often enough, now,
that Im going to surrender to the temptation to set the record straight. Although Simon and Kirby in the post-war years were making good livings
as comic book creators and producers, they were in the not unprecedented
situation of knowing that their most celebrated creation, Captain America,
had earned great pots of money for other people. Like Siegel and Shuster
(and every other comic book creator of the time), Simon and Kirby had given
away ownership of their creation for a page-rate fee. Now, in the anti-Communist fervor of the early 50s, they saw echoes
of the anti-Nazi sentiments of pre-war America. The time was ripe, they
thought, for another comic book superpatriot. While much of their motivation
for creating Fighting American was rooted in an entrepreneurial instinct
to cash in on public enthusiasms, they also saw an opportunity to repeat
their earlier success with Captain America but this time, as Simon
said, the copyright would belong to Simon and Kirby. It was the work of but a few minutes to create and name the new superhero
with a kid for a buddy. Guess where we got the idea? Simon asked
in the introduction to Marvels book reprinting all of Fighting
American (1989). Fighting American was the first commie-basher in comics,
Simon said. Caught up in the patriotic spirit of Senator Joe McCarthys crusade
against the Red Menace which was unfolding all about them at the time, he
and Kirby produced the first issue of the new comic book in deadly earnest.
Cover-dated April-May 1954, the inaugural issue probably hit the stands
in February. Shortly after that on March 9, to be precise Edward R.
Murrow eviscerated McCarthy on CBS television. Suddenly, everyone could
see that the crusading senator had no new clothes at all. His entire wardrobe
was a fiction, a naked display of demagoguery. McCarthy, Simon realized,
was the lunatic fringe
[he] was unmasked as a hysterical clown. Feeling uncomfortable and perhaps a little foolish about Fighting Americans
grimly serious war on communists, Simon and Kirby quickly changed the direction
of the comic book. We relaxed and had fun with the characters,
Simon explained. In the second and subsequent issues of the book, Fighting American and
Speedboy are plagued by an assortment of villains that looked and behaved
more like graduates of Max Sennetts Keystone Comedies than targets
of McCarthys commie hunt. Just as the senators fall from power revealed that his fearsome
communists in government were more akin to childrens bogeymen than
threats to national security, so did the commies in Fighting American
become equally ineffectual bogeymen or, rather, ludicrous buffoons.
Thus, the threat of communism as conjured up by McCarthy was seen as something
to laugh at. And with that, Fighting American achieved some modest stature
as a satire. But the comic book was not entirely successful as a satirical work. Neither
Simon nor Kirby was suited to this kind of effort. They continued to play
Fighting American and Speedboy perfectly straight but placed them in situations
that were ridiculous in the extreme. In effect, the stories parodied superhero
comics rather than communism and commie-bashing. The humor was very broad
and elementary, laced with juvenile jokes and punning names for villains. And not all of the stories were humorous. Doubtless theyd built
up an inventory of stories based upon their initial premise before deciding
to abandon that direction; rather than discard work already completed, they
salted these stories in with the others. After seven issues, though, Simon and Kirby gave up trying to make something
of their abortive revival of a superpatriot, and the title was discontinued. And that, for the record, is the story of that. Another Kirby story that doubtless deserves telling is the one that compares
the contributions of Kirby in the creation of the Marvel Universe to the
contributions of Stan Lee. Benton quite politely skirts the issue, but someday
someone wont. (That day is just on the horizon: I plunge into the
fray in that book I mentioned before, the one due out in the fall of 1995.
But I wont cover the ground here for reasons that, in the context
of such a self-serving plug as this, are surely obvious.) Notwithstanding all the quibbling Ive been committing about Bentons
Masters of the Imagination, I like the book. As I said earlier,
it gathers together in between one pair of covers a lot of information that
youd otherwise have to scour the countryside for. So its wonderfully
handy to have. One might wish for more precise discussion of the techniques and innovations
that these hall of famers introduced the reasons, presumably, for
their induction in the first place. Benton mentions such things as Kirbys
energetic page layouts and rendering style, for instance, but doesnt
take the next step, which would be to demonstrate how those innovations
set the pace for superhero comic book artists for generations to come. Despite such shortcomings, the book, considered as a whole, does much
to introduce the reader to an art form whose subtleties are often overlooked. Although the book is mostly a plain, straightforward recitation of biographical
and bibliographic facts, we can glimpse between these lines of pedestrian
assertion some of the drama and tragedy of the history of the medium. In
the chapters on Krigstein and Toth, we meet the fine-tuning technicians
of the craft, both of whom left comic books in frustration. And when we put their stories next to Woods, we have a sad commentary
on the shallow artistic expectations of the industry. The numerous illustrations in the book are among the best things in it.
They often display samples of the artists work that are not readily
available for inspection any place else. Regrettably, too many of the pictures
are too small to do the artwork justice. But that, like the number of pages
in each of Bentons books, is undoubtedly a fact of publishing life
that we all must live with. Meanwhile, we have this handy and handsome compendium of information
on 13 of the mediums champion performers. I dont pretend to know what is going on the comics scene of New Zealand, so Im not exactly sure how these things work. It may just be that a book like Maui: Legends of the Outcast is simply one of those amazing flukes that is occasionally tossed by the capricious gods of sequential art into the hands of unsuspecting comics readers as a test of the faithful. In the case of a book like this one it is tempting to believe in divine providence because it is too difficult to believe that a book this elegant, bold and mature could simply materialize out of nowhere. Maui: Legends of the Outcast is a European-style hardcover album produced by artist Chris Slane and writer Robert Sullivan which tells a number of bound-together tales of Maui Tikitiki-a-Taranga, an outcast trickster of Maori mythology. There are a number of different myths told here (including a confrontation with the Goddess of Fire to the capturing of the Sun in a giant net) and it is a credit to Sullivans skill at telling these tales that the book holds together remarkably well as a single cohesive narrative line encompassing the life and death of Maui in just forty-eight pages. What is most remarkable about the book, however, is the art by Chris Slane. Chock full of thick and heavy blacks that seem to rage across the page, it is all aggression, energy and power. Yet the sharp kineticism of the rendering is tempered by the subtlety of the colouring which is predominantly defined by muted greens and browns, highlighted by pastel monochrome purples and blues.The combination of frenzied linework and muted colour palate is just delicious. It may turn out not to be a gift from the gods after all is said and done, but it is the work of a supremely confident cartooning duo. And sometimes thats just as satisfying.
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